Sunday, May 20, 2012

Begining Modeling with 3D Studio Max-Ammo Room

The ammo room was our first chance to ad color, texture and lighting. I really enjoyed picking out different textures. We were given an ammo room with all the items in it. I decided my ammo room was in space. The lighting was the hardest part because there are so many light sources that you don't even think of in everyday life- like bounced light(light which reflects the surface color it touches onto another surface. If you haven't guessed I am a fan of Firefly and the map on the table is a map of "the Verse." My favorite texture is the seat of the stool. Created in 3D Studio Max.

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