Sunday, May 20, 2012

Begining Modeling with 3D Studio Max-Logo

We created a logo of our choosing in 3D using bevel. I personally didn't understand the concept of the project at the time so although it is 3D, I now would definitely approach this one differently. This is my logo for my Graphics company that does my Christmas cards. I definitely would like to revisit this and model it in 3D. Created in 3D Studio Max.

Begining Modeling with 3D Studio Max-Ammo Room

The ammo room was our first chance to ad color, texture and lighting. I really enjoyed picking out different textures. We were given an ammo room with all the items in it. I decided my ammo room was in space. The lighting was the hardest part because there are so many light sources that you don't even think of in everyday life- like bounced light(light which reflects the surface color it touches onto another surface. If you haven't guessed I am a fan of Firefly and the map on the table is a map of "the Verse." My favorite texture is the seat of the stool. Created in 3D Studio Max.

Begining Modeling with 3D Studio Max-Robot

Next we used the preset primitives(cubes, cones, spheres, etc) to create a robot. This was to get us used to the idea that most things you create start out as basic shapes.
My robot is a spaceship engineer like Kaylee on Firefly.
I really had no idea how to go about creating a robot but I got started it just kind of took on a life of its own. It looks very basic but as of right now we were not using any textures or shapes that were connected in any other way besides grouping. Created in 3D Studio Max.

From the front ( her chest pieces are fire extinguishers)

Back view (yes that is a jet pack on a robot)

Begining Modeling with 3D Studio Max-pots

I am getting a chance to catch up on some of this stuff finally. I am going to start getting Fall of 2011 put up on the web.
Here are my pot assignments. We were using the revolve function (I believe) to create symmetrical objects in a 3D space and then were were using Lathe to make them asymmetrical with handles and spouts. Because I took this class and intro to Maya at the same time (where we also created pots) I was sick of the pot project. But they were both very good lessons and the repetition made it stick in my brain better. Created in 3D Studio Max.
Revolve only

Added handles and spouts

Wednesday, May 16, 2012

Digital Painting - Martian Vehicle

For this project we were to take what we learned from the gun project and using one of the four descriptions provided create a vehicle. The choices were: a steampunk submarine, a martian preying mantis recreation vehicle, a heavily armored gaming vehicle, one legged racing, flying vehicle. I chose the martian "preying mantis" type vehicle which was taken from a description in "The Martian Chronicles." We were to do it in the same DaVinci type style on parchment like we did the gun.
It was created in Photoshop using a Wacom stylus.

Digital Painting - Final Project - Cityscape

For our final project we were to use perspective (1-point, 2-point or 3-point)  to create a futuristic/fantasy type city. We were to mainly use mixer brushes. I had a lot of difficulty with perspective. I spent a whole 6 hour class trying different ways to make what I wanted to do work. Finally, because another student was using Maya to create his, I asked if it was ok if I did too. He said that he had no problem with how we got it to work as long as 1- it did work and 2- we brought it into Photoshop and "painted" it there. It took me 5 minutes to set it up in the 3D program.

For my Cityscape I took an excerpt from a favorite book series of mine- Star Doc by S. L. Viehl and recreated (from how I interpreted it for a class assignment only) the scene where Cherijo steps off the spaceship "Bestshot" onto her new home planet Kevarzangia Two. The planet is described as being lush and green with two suns, green mist, towering trees, buildings made from cargo spare parts.
 The perspective was created in Maya, the rest in Photoshop using a Wacom stylus.

Digital Painting-Mixer brushes

Another exercise leading up to the final project was to take any picture and recreate it using mixer brushes. I chose this frog because he had a lot of bright colors to work with. This was done by using mixer brushes to pull in the color from the original photo in Photoshop using a Wacom mixer stylus.